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Digital Technologies @ Ashby PS 

At Ashby Primary School we aim to provide our students with a stimulating learning environment that caters for multiple learning needs and delivers a curriculum that is engaging and purposeful within a 21st Century context.

 

As a school we consistently think about contemporary teaching and learning practices and how these can be implemented to best support our students in a rapidly changing world where technology is transforming the way we live our daily lives.

 

Digital Learning Vision

Ashby Primary School will endeavour to adapt and integrate various digital technologies to provide students and staff with the ability to personalise learning, transform teaching, and create inspirational practices that directly impact student engagement and student achievement. 

 

Through empowering our students with an integrated approach to using digital technology, they will develop their own skills and strengths to undertake deep learning opportunities that encourage collaboration, creativity, critical thinking, problem-solving, innovation and independence. Students will utilise technologies to build skills in reflecting on their learning and drive future learning across the curriculum.

 

In support of our stance towards integrating technology throughout our curriculum to enhance and empower students and their learning, we have developed 5 Achievement Outcomes that guide our practices. These are as follows.

 

Digital Learning Achievement Outcomes.

  1. Students at Ashby Primary School will utilise technology to create and publish digital content that supports their learning, demonstrates growth in learning and promotes the engaging curriculum being delivered.

  2. New knowledge and understandings gained by students will not merely be learned, but also applied, shared, and celebrated in a collaborative format that reaches beyond the school setting. The adoption of a 1:1 program will encourage greater long term employability skills that will be relevant between multiple industries.

  3. A digital learning culture of knowledge adoption followed by skill acquisition will be the focus, rather than traditional technology integration and methods solely geared towards information consumption. This supports our desire to develop future ready (transferable) skill sets in our students such as collaboration, communication, creativity, critical thinking, design thinking, and global mindset.

  4. Technology adoption use will encourage a transformative approach towards offering alternative learning opportunities. This will improve student abilities towards personalising instruction and creating independence. Technology will become an enabler for students to manage their learning, both locally on their device, as well as through using cloud-based technologies, as adults would use them in their professional lives.

  5. Students develop, encourage, and understand the responsibilities of online citizenship and what the outcomes of both positive and negative behaviour exhibited online can be. They have a deeper understanding of their collective responsibility to ensure all members of a collaborative online community demonstrate respectful and safe behaviours at all times. 

 

In addition to the BYOD program, that we are successfully running at Ashby, there are numerous digital technologies at the school which students have access to. These devices further support the teaching and learning programs in place and include however are not limited to.

 

  • Additional iPad devices

  • 3D printers

  • Sphero Robotics

  • Makey Makey Programming Kits

  • Bee-Bot Robotics

  • Visual Reality Viewers

  • Televisions and Apple TVs in every learning space

BYOD @ Ashby PS

Ashby is committed to providing its students with the best access to learning technologies and digital learning experiences. Our 1:1 BYOD iPad program will cater for all students in years 3 to 6 by supporting current curriculum programs in a digital context.

 

Victorian Department of Education 1:1 research states that the iPad, as a device, has functionality and features that enhance its use as an effective and engaging learning tool. Findings were;

 

The iPad is easy to use. It is intuitive and users of all ages and abilities (including children with learning difficulties) do not require special training or professional learning on how to turn it on, navigate through and use apps, and maintain the iPad (i.e. charge and sync the iPad, update apps).

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Resources
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